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Social Impact, Gaming & Culture, Brand Strategy & Purpose Jenn Panattoni 5/4/26 Social Impact, Gaming & Culture, Brand Strategy & Purpose Jenn Panattoni 5/4/26

Gaming companies have the best fundraising infrastructure in the world. Most of them aren't using it.

190.6 million Americans play video games weekly. U.S. charitable giving hit $592.5 billion in 2024. The gap between those two numbers is a framing problem, not a resource problem.

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