Testimonials

Mikey Dowling, Senior Director of Communications and Franchise at Obsidian Entertainment

“Jenn is one the warmest and most wonderful people I have ever worked with. Her passion when it comes to social good is inspiring. Her ability to come with original ideas is a gift. I can’t think of many people who care more about people than her outside of a small handful of characters from comic books. Jenn is the loving embodiment of the more recent, ‘Being kind is punk rock,’ social movement.”

Julie Lowe, Senior Director of Marcom at Xbox

“Jenn is the real deal and a rare find. Her deep commitment to social impact and environmental stewardship is rare on its own, but combine that with her knowledge of (and connections with) nonprofits and you get a formidable partner and guide. Jenn is able to connect dots you didn’t realize were there to create unique and compelling programs that are true to your brand and resonant with your audience. She doesn’t stop there, though - her most valuable talent is the creativity that brings it all together into an imaginative, break through moment. Only Jenn could get me excited about maggots, introduce me to a mini horse and make me misty-eyed over athletes with intellectual disabilities all in the same year.”

Jason Leavey, Senior Director of Community at Bethesda

“You're always in great hands when working with Jenn Panattoni. We worked together across several highly successful social impact campaigns at Bethesda and Xbox. Our biggest was a campaign to celebrate the launch of the DOOM: The Dark Ages video game by partnering with select animal welfare organizations, raising money for animals in need. Jenn's expertise brought this campaign to life, appropriately titled "The Bark Ages." 

Jenn had the idea to initially donate $32,000 to celebrate DOOM's 32nd anniversary, which netted each org $10,666 -- a very DOOM themed number. On top of that, we sold limited edition t-shirts with all net proceeds benefiting those non-profits, raising tens of thousands more for the animals. We worked closely with Jenn on the creative, which featured an armor-wearing corgi in place of our signature DOOM Slayer character, which spoke directly to DOOM fans and animal lovers alike.

Whether it was her work in establishing commercial co-venture agreements, helping with the overall execution, or coordination with our merchandise vendor to sell the shirts, Jenn drove every aspect of the campaign. That dedication made it incredibly successful both for the non-profits, and for driving word of mouth for our game. There is no better champion for bringing social impact campaigns to life than Jenn, and I look forward to working with her in the near future.”