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The day I brought a miniature horse into the Xbox office
Social Impact, Behind the Scenes, Gaming, Animal Welfare Jenn Panattoni 5/18/26 Social Impact, Behind the Scenes, Gaming, Animal Welfare Jenn Panattoni 5/18/26

The day I brought a miniature horse into the Xbox office

Every year during Microsoft's Give campaign, I organized a blanket-making event for shelter animals at the Nebraska Humane Society. The secret to getting people to show up? Pizza. And a miniature therapy horse named Streaker.

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You can’t measure what you won’t define
Social Impact, Brand Strategy & Purpose, Brand & Cause Partnerships Jenn Panattoni 4/27/26 Social Impact, Brand Strategy & Purpose, Brand & Cause Partnerships Jenn Panattoni 4/27/26

You can’t measure what you won’t define

Most social impact teams know they have a measurement problem. Few have been set up to solve it. Here's why defining success before a campaign launches is the only way to earn the budget to do more of it.

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Gaming communities are already organized. That’s the point.
Gaming & Culture, Social Impact, Cause Partnerships Jenn Panattoni 4/6/26 Gaming & Culture, Social Impact, Cause Partnerships Jenn Panattoni 4/6/26

Gaming communities are already organized. That’s the point.

Gaming communities don't need to be activated. They're already organized, already moving, and already motivated around things they care about. The question for brands isn't how to engage them - it's whether your cause resonates with them.

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